SPITE & MALICE

One-page cheat sheet · 2 players · 20–45 min

Setup

RED deck (52, no Jokers) 26-card Play-Off Pile each, top card face up.
BLUE deck (56, with 4 Jokers) Shared Draw Pile in the center, plus a 5-card hand dealt to each player.
Who goes first Higher face-up card deals and goes first. King is high, Ace is low. Tie? Reshuffle Play-Off Piles and flip again.

Your Turn

  1. PLAY as many cards as you can to the Center Building Piles.
  2. DISCARD one card to your own Discard Piles to end your turn.
  3. DRAW back up to 5 cards in your hand.
★ Play all 5 cards without discarding? Draw 5 more and keep going!

The Piles

Center Piles (4 max, shared) Start with an Ace. Build up A→K. Same number can play on same number. A completed King is set aside.
Discard Piles (4 per player) Start with any card. Build down, high to low (same-on-same OK). Only the top card is playable. No Jokers here.
Jokers Wild for any card except an Ace or a 2 — and only playable on the Center Piles.

Stuck & Win

Can't play? Your opponent keeps playing until you can go again.
Both players stuck Shuffle everything — both hands, the Draw Pile, and both Discard Piles — deal 5 cards to each player. The last player who couldn't play goes first.
How to win First to play all 26 cards from your Play-Off Pile. Track total games won.
AI Super Simplified · Edition 296 · aisupersimplified.com